- 9:51 AM, Thursday,
November 17th, 2005:
-
- <Yaaaaaaaaawn...Streeeeeeeeetch>
-
- What a long night
of pure geek.
-
- So I'm watching
this
video on
Gamespot of Project Gotham Racing 3 for the Xbox 360
with Marty when I notice this strange, familiar
building. I go: "DUDE, stop the video... I think
I know that building on the left." I run to my
bag of Tokyo stuff and find a map and see the building
right near my hotel. Could it be?
-
- Google Earth to
the rescue. Find my hotel from Tokyo, find the
building - follow along with the racing video and map
out the entire course without a hitch. Now it's
nothing new for a developer to map out a section of a
city, but if you had any idea how big Tokyo was...it's
incredible they chose this section. It's also
incredible that I chose this section when
I went! Check
the entry,
I didn't book anything ahead of time.
I stepped off my flight - took the first shuttle
to the next section of Tokyo. It happened to be
Shinjuku. Stepped off THAT bus and wandered aimlessly
until I found a hotel. Crossed several of the
streets IN THE GAMESPOT VIDEO. Wow. Just an
incredible coincidence. Flying to Japan felt like
flying to the middle of nowhere and every street and
city felt so random - yet now that neighborhood is in
the video game I just bought. Soooo cool.
-
- So I had to
geek a bit:
-

- Click
on that for a big scrollable
panorama...
-
- And then of course
the biggest Geek Moment of them all:
-

- Click
for the video...
-
- That's right, a
picture on picture run through of the entire video
with a tiny little porsche following the path. It's
pretty crude as the car isn't very smooth, but
I had to get to sleep at some point. Of course
after this we sat on the phone googling every damn map
we could find, from London to Vegas screaming:
"DUDE I FOUND IT!!! It goes here, under
this bridge, does a whirly-woop here, and comes back
out!!" It was so friggin' fun.
-
- Let me also give
legitimate props to the makers of Project Gotham
Racing. When most companies "map out a city", a la
True Crime (Streets of LA & New York)...it
couldn't be more rough. Yes, if in real life there is
a building on the corner, they have one too - but it
rarely looks the same and is anything more than a 4
sided box. Not the case here. The detail is so
exacting, you can count the trees on the side of the
road from Google Earth, and see their
counterparts in the racing game. In fact in the
picture above, from the driver's view, I crossed
that crosswalk several times to get back to my hotel.
I lifted audio from the train tracks above to try
and make into a song, but it was too loud to get the
train sound. In fact in this
video is a
train from a bit further south on the same
tracks.
-
- I'll stop now - I
could literally show you a dozen pictures of spots in
the video corresponding to pictures I took, but
that would...OK...just this one. LOL
-

-
- Now, 2 comparison
views from different angles:
-

-

-
- What's most
interesting is the subtle changes all have to do with
time. As you can see from my pictures in May, that
area was under heavy construction. So the PGR crew was
probably there the year before...before they repainted
the walkway and when the street was wide open. Just
Craaaaazy though. When I finally get my Xbox 360
(christ having the game without the console is hard)
I'll be able to use their photo mode to stop and take
a picture of my hotel from the game. Technology is
incredible.
-
- And another round
of applause to the Bizarre Creations staff in England
who put this game together with such an intense
attention to detail it is simply amazing that this
game retails for $49.99. If you notice in that first
person mode in the video, they do something I've never
seen done before in a game. Usually in-car
perspectives are static, with the outside moving, and
you staying perfectly still. In PGR 3 however, the
view moves as YOU would with the inertia of whichever
way your car is pulling you. It creates this
incredible three dimensional effect of realism that
somehow...no one did before. Insanely well-done, and
certainly worth the price of admission. Thank you,
thank you, thank you.
-
- Ok, geek
out.
-
- Adam
-
- PS - Still no
final word on the Nashville gig - apparently mother
nature threw some tornados around the area and delayed
a few things. Should know very soon.
-
- FEEDBACK
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