- 12:33 PM, Monday,
October 31st, 2022:
-
- I'm realizing that
this VR thing is a bit more complicated than I first
considered. I don't WANT every video to be VR. In
fact, I quite NEED flat footage for The Journey movies
or any future documentaries...
-
- ...but
I don't know how to let these annual moments pass
WITHOUT doing them in VR because the feeling is so,
freaking, different. Think of it from the perspective
of 20 years from now, missing this period: would you
rather watch a film? Or literally put on a headset and
BE there. When Cam and Vienna walk up to the
camera? It feels like real life to me. The kids are
almost frozen in time and I cannot fathom how
downright visceral that feeling will be when they no
longer look like this.
-
- So I'm pretty
stuck. Yes - I have adapted all the VR footage into
flat footage so you can indeed watch it normally on a
flat TV... but it looks like complete ass in
comparison to simply an iphone. It's running at 60fps
(which I guess I could change later) and it's just...
off. I mean it's a fisheye lens and even with
morphing later it still isn't "right". It's so
difficult to watch the moments I put in from years
past in the background and they look
SO MUCH BETTER than the stuff now. The
framing is off as well, because the 3D lens and gimbal
set-up is so heavy I'm just trying to point it in the
general direction. Framing? I can't even see what I'm
pointing at as the screen is cut in half and fisheyed.
You ain't "framing" much... So it's a dilemma to be
sure. Like looking ahead? Of course I'm gonna do
getting the Christmas Tree in VR - ya know? Christmas
day? Ya gotta! But I need that shit and 2D too
and then of course you look ahead to The Journey Movie
Volume 3 and, well - fuck. How do you handle what The
Journey becomes post 2022? If Volume 3 covers
2020-2030? Does that mean the doc has to be in VR?
Maybe? Ugggggh. This is a crossroads and I could very
well be GIMPING the future by believing in a
technology that no one else will. Like, uh, 3D movies
didn't work. It was a fad. At least with
3D movies it was easy to go back to 2D by simply
outputting it differently. 180 degrees is a different
beast.
-
- So I have a
feeling there's gonna be a lot of saved iphone footage
doubling up everything I shoot in 3D for the time
being. And man, I don't want The Journey Volume 3 to
be in VR. I really don't. VR is NOT for movies in
my opinion, it's for experiences. Does that make
sense? It's like Disneyland vs a Movie Theater. It's
just a completely different thing and both can exist,
but it begs the question: what is The Journey
becoming? Considering I've done 5 of these in a row as
"experiences" I just may have my answer, but I have to
find a way to keep the "filmmaking" portion alive as
that is as important to me as these
"experiences". And this one is a doozy...
So before you jump in... oh and well, if you're
reading this and clicking this here? You're not going
to experience anything I'm explaining. Fuck this is
annoying. Who am I even writing to? Maybe you're
reading this knowing you will SOMEDAY put on a
headset. LOL. So to you: this is testing the VR motion
sickness issue pretty hardcore. A haunted maze
you walk-through. I have a nice Ronin gimbal and it
certainly stays steady, but I'm finding that moving
left to right, no matter how steady, is a problem
area. Forward is ok. But truly, if you've done any VR,
all of this is gonna be OK to you. I had no
problem watching this, Talya was a bit iffy. From this
point on I'll try to edit around all left/right
movements.
-
- That being said?
This is extremely cool and I can't wait to share it
with other people at the school because WOW does it
show off their work so, so well.
-
-
- Seriously, even if
you watched that flat... wasn't that amazing for a
freaking elementary school maze? WHAAAT? We never did
this before because A) COVID, and B) kids were way too
goddamned young for that shit. Hell, Cam probably
won't even do this in the headset NOW. But for
everyone else: WOWOWOWOWOW. Maybe this is an LA
thing? Like, it feels like most parents here are
involved in showbiz and you can't tell me that shit
doesn't make a difference. It was a very, very cool
thing to be able to capture in VR.
-
- Another note:
I did all of this in 4k60 because I simply can't
do this in a timely manner in 8k60 since I'm forced to
shoot in RAW. The color grading (and constant
crashing) is just not condusive at the moment.
However, I still would've loved to have been able
to have the time to spot color grade this footage and
maybe someday. The shadow definition gets kind of
eradicated because I needed to get the noise out of
the sky. If I had the time, I could've gotten the
noise out of the sky and KEPT the dynamic range below
within the maze, but there's just no good way to do
this and keep The Journey going. I mean, there's a
reason the VR ride took 400 hours and an entire month.
That shit ain't happenin' for Journey videos. I mean,
it's math. It can't.
-
- That being said,
I'm feeling a bit more comfortable and switching to
4k60 really helps the workflow. For super special shit
I'll do 8k60 and just put it away for a rainy day...
ya know when I can get a 4090 card and shit a
completely new computer because no one can even
FIT those fucking cards in their rigs. Jesus
christ the power necessary for all of this is
insane.
-
- OK, enough talking
- Trick or Treat tonight!!! Very pumped. Getting a lot
of use out of Rusty's Han Solo outfit
(THANK YOU MAN!). More on that
later...
-
- Adam
|