- 3:51 PM, Sunday,
February 21st, 2016:
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- This will probably
be a dry entry... wait, no, it will clearly bore most
of you to tears, but it has to be written. It's the
crux of what allows GolfKon to work year after year.
And while some of the strategy and layout of GolfKon
was indeed just good fortune after things were
complete, the majority of what makes it "work" is
hours upon hours of testing and angles and
problem-solving.
-
- Now of course, we
have it. The balance is right, we have 3 1/2 years of
stats and even the tiniest change could upset that. To
understand THAT, you must understand what par truly
means:
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- Par for GolfKon is
the way you should hit every shot. Each hole is
designed with relatively easy shots to make "par". The
Par 2s and Par 3s have an area where you should aim
for in order to complete the hole in 2 or 3 shots.
Every hole also has a very makeable birdie shot with
skill. That is important. It has to be skill and not
luck to get a birdie, otherwise no one will want to
play. Even the GolfKo hole... with skill you should
get it over to the right side of the board and get a
birdie.
-
- Eagles on Par 3s
however do and should require luck or
have an equal risk of an off-course or extreme
negative to attempting them. For our Par 3s, Holes 5,
6 & 7 require the skill to get a birdie with the
chance of luck making it turn into an Eagle, and Holes
3 & 8 have a huge risk of an off-course to getting
an eagle. Which is why there's rarely any eagles on 3
or 8... it's a better play to go for a birdie. The
set-up and balance is perfect. It's why no mattter how
many times we've played, we've only maxed out at (-9).
Someday someone will get a (-10) but I've said it
again and again, getting better than that defies all
statistics. An (-11) would require 7 birdies and 2
eagles in one game... and Hole 9's birdie is
statistically harder than some eagles... so, the
chances of all that happening in one game?
Astronomical. (-10) can happen though. No doubt.
That's 6 birdies, 2 eagles and a par on 9. That will
happen... just gonna probably take 1000 more games. To
date, no one has ever gotten 3 eagles in one round.
Ever.
-
- So I tell you
all of that to explain why this new Superman Tee idea
is awfully risky from a competitive and statistical
standpoint. What we're balancing is kind of the
foundation of why we keep playing. If you make a
mistake and add something that suddenly allows people
to get more birdies on Hole 4 (a Par 2) than ever
before? You've just changedthe competitiveness of the
course. Early on? I actually did this: The
infamous Hole 2/8 ramp:
-

-
- This used to just
be a straight shot under the Hole 3 tee. Leaves and
shit got stuck in there and the real problem was that
it was a dead spot and no matter how you hit the ball?
It was either a 1 or a 2... nearly every time. The
ball would just STOP there. It was also too much like
Hole 1 and needed something more. Well I turned
it into an absolutel tragedy for the unskilled
players. However on the stats it had a strange effect:
both birdies AND double bogeys went WAY up. It was now
easier to get a birdie, but also a LOT easier to get a
bogey or worse. In that sense, it was balanced... The
risk/reward was OK and actually I did it in 2013 after
only 2 tournaments. We can't make those kind of
changes anymore...
-
- ...but then that
tree came down, and we all started getting
goofy:
-

-
- Clearly dangerous,
never would be part of regulation... butttttttt - it
was in our brain. Then Don brought Marc McClure
by the course last summer and we started talking about
Jimmy Olsen themed hole. Since he was in Back to the
Future as Marty McFly's brother Dave as WELL as
Jimmy Olsen in Superman - it would make sense to make
the Superman/Jimmy Olsen theme on Hole 4 since it's
connected (literally) to Hole 7. I looked up at that
tree stump and thought: Well there ya go... the option
of taking off from a SUPER height (assuming you
make it safe) would be pretty cool.
-
- But why would you
do that? It's clearly far more difficult than the
normal Hole 4 tee... what's the incentive after
awhile? I couldn't just get rid of the original tee
because of the stats - the balance was already there.
It's already the most difficult par 2 on the course...
I didn't want to make it a Par 3 - then suddenly all
the records have a massive asterisk. Gotta keep par
for the course at 23 and have to somehow come up with
an actual dilemma for players to choose between the
two. Enter, the ZERO SHOT.
-
- Whaaaaaaaaaat if,
the enticement to go up to the Superman Tee is that
your first shot is 0. Your second shot is now 1, your
third shot is now 2, etc. It's still a Par 2, you're
welcome to hit it from the normal tee which gives you
a great chance at a birdie 1 and a par 2... but if
you're really willing to take a risk you can walk up 4
steps and hit it from 4 feet higher than the green
(risking an off-course that would bring you
RIGHT BACK to that SAME tee) but you start
at 0. There's a dilemma. However it's a dilemma that
takes an extreme amount of planning because the second
someone masters the Superman shot (not making it per
se, just setting up for your second shot of 1) we've
destroyed the original tee and the whole point of the
"dilemma". What you want from a competitive standpoint
is everyone going "AWWWWWWW SHIT" when the player
takes the risk. It has to be a big risk
otherwise we'll all take it. I believed I could make
this happen and just said fuck it: and built the
stairs and safety wall. I'll throw in the video here
that goes right into the beta testing, and then get
into all the crazy issues and problem-solving that
came up in the 3 hours 5 of us spent testing
it...
-
-
- Don has to make an
entrance doesn't he... lol.
-
- Alright, so even
in that video we haven't shown the final layout but
here's everything we ran into and had to work
out:
-
- 1) Right off the
bat, before anyone got there, I realized that if
you hit the ball slowly and bounce it off the original
tee? The speed is perfect and you can easily get it
down to the hole for a possible hole-in-one 0 or a
second shot 1. That can't happen.
-
- 2) Made a
rule that you HAVE to hit it past the tee box... that
the old tee is "kryptonite". We liked this rule, but
it was still too easy to keep it on the
green.
-
- 3) We moved the
ramp off the stump higher to make the bounce more
random, but then found that there's a point where the
higher it goes? The closer it lands and strangely the
easier it is to control. Ugh.
-
- 4) Toyed with
having it be a 0 shot ONLY if you make it, but
becoming your 2nd shot once it hits the green so as to
avoid a constant string of birdies which would make
everyone skip the original tee. Ended up feeling too
contrived.
-
- 5) We zerored in
on a solution to cut off the angle so you had
NO CHOICE but to smack that fucker harder than
you want in order to keep it on the green. If you have
no choice but to hit it halfway down the hole in order
for it even to be in play? The bounce will inevitably
be more dangerous and even if you get it on the green
the ball will be going so fast your chance of a
hole-in-one is extremely low. You could still feasibly
do it, but it would require the skill of keeping it on
the green and then the luck of it hitting the wood in
a random way as to pinball it in. So what we're left
with is this:
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- You walk to Hole 4
and you can stand on the original Jimmy Olsen Tee and
have your normal shot. Or if you're a gambler and
think you can play the angle, you can certainly get
the ball further down the hole with a zero attempt off
the Superman Tee leaving you with a nice 1 shot or if
you're super lucky, you MAKE the 0 shot...
-
- ...but you might
end up really fucking yourself if you go off-course a
couple times. Which thankfully means if you have a
good game going? You're not taking the risk. If you do
however? ALLLLL eyes are on you because you're
taking a massive risk that will be awesome if
it pays off.
-
- After 3 hours of
playing, Freddy did end up getting a hole-in-one, but
it was before we nailed down the angle. Since that? It
hasn't happened. It's hard. I mean, really
hard. It's a total optical illusion. So much so Steven
came up with a great idea: during the 4 round Labor
Day tournament, we force you to have to choose
it in ONE of your rounds, you decide when.
I upped that by throwing the same challenge down
for our 2 Match-Play events: you have to do it at
least once. The interesting thing there is that for
Labor Day, most players will probably choose to do it
immediately to get it out of the way - but on
Match-Play? There's no guarantee you get OUT of the
first round, so players will probably put it off
leaving the two final players with the burden in the
championship round. NOW we have something. A
legitimate, frightening prospect that will make or
break a round, but won't change the scoring or the
value of the records we have because the original Hole
4 tee is still the smarter shot. Especially after
completing only 3 holes. I'd argue that the regular
top players will start going for Hole 3 eagles before
taking the Superman Shot when trying to get a great
score in qualifying... but time will tell.
-
- Whew. How long and
dry was this entry?!!?! LOL. But it was great
fun to have the guys go through that with me because
they got some insight into what I do with the
course. They also really helped because they all play
different. Steven doesn't take risks and was able to
neutralize the height of the Superman Tee playing it
safe almost immediately. Jimmy however just couldn't
resist knocking that fucker out of the stratosphere
and routinely got an off-course. Balancing those two
extremes allowed me to find the middle ground needed.
Listen, it's gonna be enticing no matter what. Walking
up those steps is awesome. It feels epic.
As the guy putting the story together of these
tournaments we DESPERATELY needed a "choice" hole.
There will most likely be one more for Hole 9... not a
"0" hole, but a dark side (in front of the bar to the
left of the green) and a light side (where the cup is
already). Just haven't figured out the balance for
that and have a ton of logistics to nail down as well
on the dedication, etc.
-
- So now I can
go about the business of finishing off the Superman
Tee, making the Jimmy Olsen Tee and of course
retrofitting Hole 4 to have nice little nods to
Superman. I have to be careful to avoid all
copyrights, etc. but there's plenty of symbols that
represent the franchise without being copyrighted.
Diamond is cool without the S, etc.
-
- Alright, had to
get this entry done for future geeks that ever
wondered about shit like this. Thanks to everyone who
came out to help!
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- Adam
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